![]() They tell you that consuming a generator charge will use up an amount equal to current essence divided by current number of charges, but I don't see anything about the speed that it comes in to begin with. I'm looking around again to make sure and I'm not seeing any mention anywhere in the game of a formula calculating a rate for essence gain from the amount of spirit invested in the generator. I'm not sure if there's anything to point out for essence. (It's a big part of why you seem to gain mana cap so quickly within a challenge.))Īnd in the tooltip for mana where it displays something like "next life's cap will increase by 1 for every X mana created", that X is calculated as whatever you've currently got as your next life's cap divided by the value pulled from that chart. Use the games input box to choose how many Troops you want to buy. ![]() Defeating Waves awards you Demonic Essence which can be used to buy various boosts to the Battlefield or main game. Buying and upgrading Troops costs Hell Mana. If you start a challenge, temporarily losing whatever cap you had, the values in the chart do not change. In Battlefield you build an army to fight waves of enemies. I'm guessing that it probably goes by the grand total of all mana cap you've ever acquired instead of a current value though. But it's a mystery how they actually arrive at a value in the first place. (First line caps at 10000 and all others cap at 7500. (Your cap as displayed as the next life's cap on the reincarnation page, I think? I'm not sure.) There's some unexplained behind the scenes math which dictates what values are actually put into each line on that chart. Wizard And Minion Idle > General Discussions > Topic Details. There's a whole chart which dictates your value depending on your current cap. Why is it that I have base mana limit of 1,200,000 but total mana limit of 700,000 Shouldnt total be > base mana limit (this is on the exp shop page) Login Store. There isn't exactly a single straightforward value at work here. I guess, to be fair, this section IS part data and part explanation of game mechanics. I just pushed before reincarnating.You would think that everything within the info button would just be instructions on how different game mechanics work (no data on current stats), but they actually hid displays of some current data concerning mana cap rate here. I can't speak for how things might look farther along in the game than the topic creator's max stage of 660 or so. ![]() ![]() (I'm at levels 66 / 66 / 66 / 66 / 47 / 3 / 33 / 33 / 20 / 20 and at the moment with my mana power focused to see how quick the freeze can get I'm currently anywhere between 1 hour to 1 day away from the next levels on the others.)Īnyway. Kongregate free online game Wizard (And Minion) Idle - Train your stats, defeat monsters, fight in adventure, find items, get stronger and join the w. Even with the other 9 arena skills all being way lower than that one on the leveling requirements. When first unlocked i needed 280Qi slime juice. I can build two of the same and one or two seperate options except when trying for 3x1 type of stat the requirement keeps shifting. I wasn't paying attention but I think that time to the next level was closer to 290 days with different gear equipped / different slime active and with less of a boost from cooking.Īnd yeah, I don't think that I'm going to worry too much about focusing on mana power right now either. When selecting the three box option for building a slime stat. The RPG/Idle hybrid called Idle Wizard launched on Steam earlier this year, and despite being a smaller game it seems. Train your stats, defeat monsters, fight in adventure, find items, get stronger and join the world raid to defeat the boss that rules the world. Bump my cap up to 541e78 and end up with about 54e78 in each arena skill. Wizards (And Minion) Idle or WAMI is an incremental RPG game developed by Oninou. Oh, and this is with about 4e78 mana sitting on the skill (10% of my total cap at the moment, I have it all (aside from what's on spells (1e60 mana on each and that seems to be way more than enough on all of them)) split evenly between the 10 arena skills). mana power gear equipped, 110M% slime bonus, cooking bonuses active, 798 machinist main & 687 cultist sub, 247e36 base mana power / 24.7e153 total mana power. At the moment if I set myself up to have mana power as high as I can possibly get it right now I see 254d15h to level up. I've also got mine at level 3 (127k / 50M exp towards level 4) and. That "DS Freeze Duration" sure is steep on the leveling requirements.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |